Education
- M.A., Mathematics and Statistics, University of Maine, 1995
- B.A., Mathematics, University of Maine, Highest Distinction, 1993
- B.A., Philosophy, University of Maine, Highest Distinction, 1993
Experience
- Lecturer, Kingsborough Community College (CUNY)
Department of Mathematics and Computer Science, 2005 – Present
- Adjunct Faculty, Massachusetts Bay Community College
Department of Science, Technology, Engineering & Mathematics, 2002 – 2005
Industry
- Senior Software Engineer, Genetic Anomalies (THQ, Inc.), 1998 – 2000
Developer of online computer games utilizing virtual property concepts.
Star Trek: ConQuest Online, Chron X: Whiteout, Chron X: Defiance.
- Software Engineer, Papyrus Racing (Sierra On-Line), 1996 – 1998
Developer of high-end real-time racing simulations on the PC.
NASCAR Racing 2, NASCAR Racing 3, NASCAR Racing Online Series, Grand Prix Legends.